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REQUIEM

BBigSamHam

Our sixth titular event.

Our latest event

REQUIEM is the next chapter in MSE’s main series of experiments, and it’s our most demanding one yet. If I had to sum it up in one word, it would be challenging. This time, players won’t just be up against each other. They’ll be up against something they’ve never faced before.

The World

Every player will spawn on one of three islands. Like in DESPERATION, each island is home to its own race, and players will receive a special hat based on their island.

japan the_north

The bigger challenge is getting off your island. In REQUIEM, the ocean is dangerous, and players will need to find new ways to cross it. It’s worth the effort: the center island is home to The Forge, which provides the resources your team needs to survive.

volcano

Returning Mechanics

A few familiar mechanics from AMBITION are returning.

  • Saltwater and expiring food
  • Player revival system
  • A simplified version of the grid & hectare system based on the feedback we received from players after AMBITION.

Advice to Players

Pay attention. Work together with the members of your island. Trust is important.

Apply here.

  • BigSamHam